In "I Am Dead," players step into the afterlife as Morris Lupton, a recently deceased museum curator who must navigate his own island home while unraveling the mystery surrounding his life and the lives of others. The game combines puzzles with an exploration of themes such as memory, loss, and connection. Players interact with the island of Shelmerston, using a unique ability to possess the souls of the island's inhabitants, allowing them to uncover their stories and the history of the place itself.
The visual art style is captivating with a diorama-like aesthetic that lends a whimsical yet poignant quality to the narrative. As players solve puzzles and gather memories, they engage with a cast of quirky characters, discovering how their lives intertwine and the secrets they harbor. The gameplay encourages a reflective experience, often provoking thoughts about life and the impact one leaves behind. "I Am Dead" is both a meditative journey through the afterlife and a heartfelt exploration of what it means to be remembered.