In "Guild of Dungeoneering," players take on the role of a guild master managing a team of adventurers, exploring dungeons in a unique turn-based strategy format. The game combines card mechanics with traditional role-playing elements, where players build their dungeons as they go along. Instead of directly controlling characters, players use cards to place rooms, monsters, and loot, building the dungeon around the hero who faces the challenges. This innovative approach ensures that each playthrough feels fresh, as the layout and encounters are randomized, with various strategies emerging based on the decisions made during dungeon creation.
As heroes progress through the dungeons, they encounter various foes and must engage in tactical turn-based combat where decisions and card play are key to victory. Players can choose from different classes for their dungeoneers, each with unique abilities and traits that influence gameplay. The game also features a charming hand-drawn art style accompanied by a whimsical score, creating an engaging atmosphere. With quests and a guild management system that allows for the recruitment of new heroes and upgrading of the guild itself, "Guild of Dungeoneering" offers a compelling blend of strategy, humor, and adventure, making each venture into the dungeon a unique and entertaining experience.