Four Last Things is a point-and-click adventure game that combines dark humor with themes derived from the works of the Old Masters of European painting. Developed by Joe Richardson, the game introduces players to an intricately crafted world that is both whimsical and macabre, where the player embarks on a quest to track down the four last things: Death, Judgment, Heaven, and Hell. The art style is inspired by classical paintings, resulting in a visually striking experience that cleverly melds art history with contemporary game design.
Players control a character who is a somewhat hapless figure mistaken for a sinner, navigating through a series of vividly depicted environments filled with surreal characters and thoughtful puzzles. The gameplay emphasizes exploration and interaction, where solving puzzles often involves an understanding of both the artwork and the humorous dialogue exchanged with various NPCs. Each scene cleverly references legendary images and stories, making the game an engaging experience for players with an interest in art history and those who appreciate a humorous take on life's deeper questions. With its unique blend of visual storytelling and classic adventure gaming mechanics, Four Last Things offers an experience that is both entertaining and thought-provoking.