Emily is Away Too

Emily is Away Too
2.46 
Game Information:
Code delivery: Digitally
Genre: Adventure

About game

"Emily is Away Too" is an indie visual novel game that serves as a sequel to the original "Emily is Away." Developed by Kyle Seeley, the game is set in the early 2000s and immerses players in the nostalgia of the instant messaging era. The gameplay revolves around the choices that players make while interacting with Emily and other characters through a simulated instant messaging platform. Players navigate through a series of dialogue options and scenarios that influence both the game's plot and their relationships with the characters, particularly Emily. As players progress through the narrative, they encounter various themes including friendship, love, and the bittersweet nature of growing up. The game cleverly utilizes a unique aesthetic that mimics the look of instant messenger applications from the time, capturing the feel of adolescence and the communication barriers inherent in online interactions. The multiple endings and branching storylines encourage replayability, allowing players to explore different paths and outcomes based on their decisions. With a strong focus on storytelling and character development, "Emily is Away Too" provides a reflective look at the impact of technology on personal relationships during the transition into adulthood.