"Dont Knock Twice" is a first-person horror adventure game that immerses players in a chilling narrative centered around an ancient witch and the eerie legends that surround her. Players assume the role of a troubled mother, Chloe, who must confront her past and the haunting presence of her estranged daughter, who has gone missing. The game features a visually striking environment, crafted with an emphasis on atmospheric tension, where every shadow and sound contributes to the sense of dread.
As players explore a mysterious mansion, they must solve intricate puzzles and uncover dark secrets that are tied to the witch's curse. The gameplay incorporates elements of exploration and interaction, allowing players to experience the tension through both the rich storytelling and the immersive environment. Unique mechanics like the titular "knocking" serve as pivotal points in the game, as players must navigate the consequences of their actions to help unravel the narrative. The game is strongly narrative-driven, with multiple outcomes based on player choices, reinforcing the suspense and engagement as they navigate the haunted abode.